The upcoming new version of HTML, HTML 5, is still years away from being finalized. However, there are features that are currently supported by mainstream browsers you can use today. The features are pretty exciting - 2D vector animation without using Flash or any other plug-ins, playing video and audio in web pages without plug-ins, session persistence, great new layout tags, robust drag and drop support, etc. etc.
We'll take a tour of the new features and play around with them in IE, Firefox, and Chrome.
Details, as always, are right here
During this meetup we're talking about genetic programming. What is it? How do genetic algorithms work? How can you use them? We'll look at the theory behind genetic programming then play with a couple of examples of simple, graphical genetic algorithms.
A great intro book, "A Field Guide to Genetic Programming" is licensed under the Creative Commons and is available for free here.
We'll be making use of David Eck's example source code located on his site at http://math.hws.edu/xJava/GA/. Details, as always, are on the group's Meetup page.
A few weeks ago we learned about XNA, Microsoft's video game development platform, and how to build games for Windows, the XBox 360,and the Zune. Let's pick up where we left off and apply the concepts from the last XBox meetup to build a simple 3D game together during the session. Like last time, I'll bring an XBox so we can deploy the games we create to it. If you missed the last XBox meetup it's no big deal - you'll catch up quickly.
Software you'll need:
The new hotness is XNA Game Studio 4.0 and Visual Studio 2010. That may work fine, but we'll be getting the basics on XNA Game Studio 3.1 and Visual Studio 2008, so if you've already got 3.1 and 2008 installed you're good to go. Otherwise download them:
XNA:
http://creators.xna.com/en-US/downloads
Visual Studio:
http://www.microsoft.com/express/
We'll be going through a Microsoft game tutorial and will be mixing it up and experimenting as we go.
If you have any trouble grabbing the software or want to pitch in let me know. Details, as always, are on the group's Meetup page
You'll need the content downloadable from this page. Download the zip file at the bottom of the page under the "Download source code" link.



